Saturday, February 7, 2009
Campaign Update #3. A City, a Tower, and a New Companion
May 8-9, 2008
As you sailed into Kharschum at dusk on May 8th with the orc barge in tow, you were met by a skiff commanded by a young man named Beghter, who identified himself as an officer of the city guard. He challenged you to identify yourselves and inquired about your business in Kharschum, and Alayna, acting as ambassador for the party, not only answered the questions to Beghter's satisfaction, but impressed him so much with her charm that he became quite friendly, and allowed her to ride with him in the skiff to shore. Beghter and his subordinates towed the Scarlet Lady into berths on the Isle of Shackles, and you disembarked to meet Captain Lazlo, a pompous, rotund officer with a waxed mustache and long, curly hair. Lazlo questioned you himself, and eventually agreed to buy the orc barge and pay you a bounty on the dead orcs, the total of which was 6,000 gold pieces. He directed you to the Sailor's Guild for the reward for returning the Scarlet Lady.
At the Sailor's Guild, you met the bartender, Tolui, a plump, bearded man, and Khasar, head of the guild. Khasar paid you 2,000 gold pieces for the Scarlet Lady's return. You made quite a few new friends friends when Hrolff bought a round of drinks for everyone, and were drinking and telling tales of your voyage from Tigalda when you overhead that there was a fight going down out in the dockyard. When you walked outside to investigate, you saw a dwarf surrounded by four humans and two hobgoblins. As the six thugs closed in on the dwarf and attacked him with their greatclubs, you decided to intervene. After making short work of the thugs, your party had a new member: Ulfgar, a Vidlag barbarian who explained that he had provoked the thugs by winning their money in a card game.
You spent the night at the Sailor's Guild, and the following day, May 9th, you began to explore the Eastern City. You visited a temple of Pelor, and did some shopping in a former temple that is now a flea market. There you purchased a Cure Critical Wounds potion, while Alayna and Kyr liberated a pair of Boots of Elvenkind and an Amulet of Natural Armor +1. The combination of Alayna's sorcery and Kyr's thieving abilities shows interesting potential, to say the least.
You met a blacksmith named Ivan, passed a strange tower that you later learned is inhabited by a wizard named Ogodei, and ventured into the Red Light District, where you spoke to Bruuka, a half-orc pawnbroker who tipped you off that Ophidia, the head of a criminal organization known as the Red Nails, was interested in an item that Ogodei owned. You wandered into the Mask and the Mirror, and discovered that it was owned by none other than Ophidia. After some brief negotiations with Amira, one of Ophidia's subordinates, you agreed to enter the tower and steal an exquisitely-crafted mirror from the wizard, for which Amira offered you 8,000 gold pieces.
After a brief rest at the Sailor's Guild, you returned to the tower and discovered a secret entrance in an adjacent shop named Silks and Sundries. You encountered two traps, one of which sent Kyr plummeting a hundred feet into the web of a huge, monstrous spider. With the help of a Baleful Transposition spell, you easily killed the spider and rescued Kyr. As you ascended the tower, you encountered two flesh golems and two mohrgs, all of which you slew with little trouble. We will pick up next time exactly where we left off: somewhere in Ogodei's tower, with the mirror and any number of dangers on the floors above you.
7th Level Characters: 2,625
8th Level Characters: 2,025